The trial is the only pitch
No demo. No discovery call. No closer in your inbox. Open the room, work it for a week, and let the work decide.
Most software begs for the sale. Countdown timers. Fake scarcity. A salesman who needs a phone call before you've touched the product. That's how you can tell it doesn't work — desperate software has to talk you into it.
We do the opposite. Seven days. The full room. No card games, no gated features, no human chasing you down. If it makes you money, you'll keep it because you'd be an idiot not to. If it doesn't, walk, and we won't pretend we're hurt.
There's nothing to negotiate because there's nothing to oversell. The work is the argument. Either it pays for itself inside the week or it was never going to.
That's the whole sales motion. Open it. Work it. Decide. We'll be here building, not dialing.